http://hardypalace.blogspot.com/ - Its my personal blog, acess now, you will find alot of info and news, not only uo news, but all type news. =p , From Downloads to PTC sites.
SO acess now HARDYPALACE
Monday, August 18, 2008
Sunday, August 3, 2008
Zennioptical
ZenniOptical.com Sells Stylish Prescription Glasses Online. You will find huge selection of frames, with single vision lens, sunsensor (potochromic)lens, tinted sunglasses lens, bifocal lens and progressive lens. The Secret to Zenni’s Low Prices is that they sell only their own manufactured frames direct to the customer, with no middlemen and virtually no advertising budget.
Incredible Stylish New Frames From Zenni
Zenni Optical was on FOX news!
Zenni Optical $ 8 Rx Eyeglasses

More on ZenniOptical.com
Incredible Stylish New Frames From Zenni
Zenni Optical was on FOX news!
Zenni Optical $ 8 Rx Eyeglasses

More on ZenniOptical.com
Sunday, July 20, 2008
UO FOF
FoF: Dark Doings
Jeremy Dalberg
18 Jul 2008 17:24:58
PLEASE NOTE: The Five on Friday archives are not updated with each patch. Please take older documents with a grain of salt, as they may be inaccurate.
July 18, 2008
"How do I make my resists go back to normal after I cast Protection, Magic Reflection, or Reactive Armor?"
The vets will probably skip past this one, but QA has been getting quite a few bug reports spurred by these spells - it seems like people don't quite understand how they work. Which is fair, because they're the only spells in the game that work the way they do, and it's easy to forget when you have one on.
These three spells are "toggle" spells, meaning that casting them is like flipping a switch - it turns the effect on, or turns it off. The effect lasts through death and even through logging off. If you notice your resists are altered and you can't tell why, check the descriptions of the spells (see the links above) and figure out which spell is in effect. Then cast the spell on yourself again - or use a scroll, or get a friend to do it if you need to. That will turn the spell back off and your resists will go back to normal.
One thing to watch out for is Arch Protection - it's the same as Protection, but it can be cast on all party members in a certain radius, so it's easy to have it cast on you accidentally if you spend time partied with mages. Casting regular Protection should turn it off, though.
--
"When are Character Transfers going to be re-enabled?"
I don't have an ETA yet on this but I wanted to make sure y'all knew we're still actively working on it. Hang in there!
--
Account Age Update:
The issue that was preventing people's accounts from updating properly should have been resolved. If you still seem to be showing the incorrect age (and you've waited about 3-5 days for a given character to sync properly) let me know!
--
Now Hiring!
We're looking for someone to be our new Associate Game Designer. Here's the job description and requirements:
Main responsibilities: contribute significantly to game fiction, manage events, balance gameplay, and develop content using proprietary scripting tools.
Understanding and or knowledge of Ultima Online game mechanics, history, and community interaction a definite plus.
Experience as a Game Master, Counselor, Seer, or Event Moderator for Ultima Online a bonus.
2+ years experience playing Ultima Online
Position requires dependable and relevant inputs to current state of the game, as well as contributing to future development of the game experience
Gives inputs to other members of the team to enhance gameplay for the current subscriber base
Due to the demanding scripting system surrounding Ultima Online, the designer must have expansive knowledge of scripting languages and have the ability to produce samples of work using similar tools.
Level editing experience and module creation using open source gaming engines (Infinity, Unreal 2.5 or 3, Doom, Source, Aurora Toolset).
Background or exposure to game development processes in the industry
Essential to have experience working in small teams of 4-6 people.
3DS Max experience preferred
2+ years in the game industry and/or gaming school preferred
Can demonstrate understanding of game design concepts to include flow, decision making, engaging storyline, and integration of art and sound
If you're interested in (and qualified for) this position, please send your resume to jdalberg AT ea DOT com and I'll put it in the right hands right away!
--
What's To Come:
If you haven't aided the kingdom in investigating the dastardly doings at the castle, please do so! In other news, we're preparing for the Town Hall next week and working on other, more nefarious plans...
--
Town Hall News:
The San Diego Town Hall is next week! Check out the details here and please do RSVP if you haven't yet so we don't run out of chips and dip! Leurocian and I can't wait to see you all!
--
Fansite News:
Whispering Rose Radio has quite a bit planned, up to and including the Town Hall!
While participating in murder quests and exchanging your cleansweep tickets WRR invites you to tune in and enjoy a few more exciting activities including ....
~~~~~~~~~
Friday - July 18th - Join TorAnn, Dr. Lil and PantherBabe for UO Shard Chatter at 7pm PST, 10pm EST on WRR. Hear UO players chat about this weeks fascinating topics and voice your opinions about what's happening in UO! The weekly show finishes with a "you know you have been playing UO to long when..." segment where very comical endings are presented by UO listeners. Feel free to send yours in. (ICQ numbers can be found on the www.wrrad.com website)
~~~~~~~~~
Saturday - July 19th - Once again its time for the Brush LimpPaw show. Tune in at 2pm PST, 5pm EST as Brush (Norman Bates/Groucho) brings you the NEWS as only he could deliver it.
~~~~~~~~~
Sunday - July 20th - The Pacific Auction House (located just East of the Luna Moongate) continues after 4 fantastic years to bring you more great deals. Get there early for best seating. Auction starts at 12pm PST, 3pm EST and is broadcasted live on WRR.
~~~~~~~~~
Sunday - July 20th - The weekly "Tazz & Keg's Underground" radio show on WRR is broadcasted live at 7pm PST - 10pm EST. Entering their underground world leads you to places you may have never gone before. Are you bold enough?
~~~~~~~~~~
*Deal or No Deal ~ 'UO Style' is on vacation for the next two weekends as staff members are preparing for the San Diego UO Town Hall Meeting, on Saturday, July 26th. Several Whispering Rose Radio staff members will be on hand in San Diego and will once more broadcast the town hall meeting live while other WRR staffers will host a special gathering at Dave & Busters on Lake Superior (map).
Have a great weekend playing Ultima Online and listening to the sounds of WRR ~ see you all on the flip side.
~~~~~~~~~
Jeremy Dalberg
18 Jul 2008 17:24:58
PLEASE NOTE: The Five on Friday archives are not updated with each patch. Please take older documents with a grain of salt, as they may be inaccurate.
July 18, 2008
"How do I make my resists go back to normal after I cast Protection, Magic Reflection, or Reactive Armor?"
The vets will probably skip past this one, but QA has been getting quite a few bug reports spurred by these spells - it seems like people don't quite understand how they work. Which is fair, because they're the only spells in the game that work the way they do, and it's easy to forget when you have one on.
These three spells are "toggle" spells, meaning that casting them is like flipping a switch - it turns the effect on, or turns it off. The effect lasts through death and even through logging off. If you notice your resists are altered and you can't tell why, check the descriptions of the spells (see the links above) and figure out which spell is in effect. Then cast the spell on yourself again - or use a scroll, or get a friend to do it if you need to. That will turn the spell back off and your resists will go back to normal.
One thing to watch out for is Arch Protection - it's the same as Protection, but it can be cast on all party members in a certain radius, so it's easy to have it cast on you accidentally if you spend time partied with mages. Casting regular Protection should turn it off, though.
--
"When are Character Transfers going to be re-enabled?"
I don't have an ETA yet on this but I wanted to make sure y'all knew we're still actively working on it. Hang in there!
--
Account Age Update:
The issue that was preventing people's accounts from updating properly should have been resolved. If you still seem to be showing the incorrect age (and you've waited about 3-5 days for a given character to sync properly) let me know!
--
Now Hiring!
We're looking for someone to be our new Associate Game Designer. Here's the job description and requirements:
Main responsibilities: contribute significantly to game fiction, manage events, balance gameplay, and develop content using proprietary scripting tools.
Understanding and or knowledge of Ultima Online game mechanics, history, and community interaction a definite plus.
Experience as a Game Master, Counselor, Seer, or Event Moderator for Ultima Online a bonus.
2+ years experience playing Ultima Online
Position requires dependable and relevant inputs to current state of the game, as well as contributing to future development of the game experience
Gives inputs to other members of the team to enhance gameplay for the current subscriber base
Due to the demanding scripting system surrounding Ultima Online, the designer must have expansive knowledge of scripting languages and have the ability to produce samples of work using similar tools.
Level editing experience and module creation using open source gaming engines (Infinity, Unreal 2.5 or 3, Doom, Source, Aurora Toolset).
Background or exposure to game development processes in the industry
Essential to have experience working in small teams of 4-6 people.
3DS Max experience preferred
2+ years in the game industry and/or gaming school preferred
Can demonstrate understanding of game design concepts to include flow, decision making, engaging storyline, and integration of art and sound
If you're interested in (and qualified for) this position, please send your resume to jdalberg AT ea DOT com and I'll put it in the right hands right away!
--
What's To Come:
If you haven't aided the kingdom in investigating the dastardly doings at the castle, please do so! In other news, we're preparing for the Town Hall next week and working on other, more nefarious plans...
--
Town Hall News:
The San Diego Town Hall is next week! Check out the details here and please do RSVP if you haven't yet so we don't run out of chips and dip! Leurocian and I can't wait to see you all!
--
Fansite News:
Whispering Rose Radio has quite a bit planned, up to and including the Town Hall!
While participating in murder quests and exchanging your cleansweep tickets WRR invites you to tune in and enjoy a few more exciting activities including ....
~~~~~~~~~
Friday - July 18th - Join TorAnn, Dr. Lil and PantherBabe for UO Shard Chatter at 7pm PST, 10pm EST on WRR. Hear UO players chat about this weeks fascinating topics and voice your opinions about what's happening in UO! The weekly show finishes with a "you know you have been playing UO to long when..." segment where very comical endings are presented by UO listeners. Feel free to send yours in. (ICQ numbers can be found on the www.wrrad.com website)
~~~~~~~~~
Saturday - July 19th - Once again its time for the Brush LimpPaw show. Tune in at 2pm PST, 5pm EST as Brush (Norman Bates/Groucho) brings you the NEWS as only he could deliver it.
~~~~~~~~~
Sunday - July 20th - The Pacific Auction House (located just East of the Luna Moongate) continues after 4 fantastic years to bring you more great deals. Get there early for best seating. Auction starts at 12pm PST, 3pm EST and is broadcasted live on WRR.
~~~~~~~~~
Sunday - July 20th - The weekly "Tazz & Keg's Underground" radio show on WRR is broadcasted live at 7pm PST - 10pm EST. Entering their underground world leads you to places you may have never gone before. Are you bold enough?
~~~~~~~~~~
*Deal or No Deal ~ 'UO Style' is on vacation for the next two weekends as staff members are preparing for the San Diego UO Town Hall Meeting, on Saturday, July 26th. Several Whispering Rose Radio staff members will be on hand in San Diego and will once more broadcast the town hall meeting live while other WRR staffers will host a special gathering at Dave & Busters on Lake Superior (map).
Have a great weekend playing Ultima Online and listening to the sounds of WRR ~ see you all on the flip side.
~~~~~~~~~
All Shards to be Published
All Shards to be Published
Jeremy Dalberg
15 Jul 2008 16:52:14
All shards will be published with the following during their next regular maintenance:
Archery Buttes should now be useable when placed
Blue players are no longer able to heal faction members in Felucca
Event Quest items such as Bloodied Parchment, Soggy Parchment and the Note from Casca are now blessed so players can not lose them
Melissa’s Cloak can no longer be used as Powder of Fortification
Corroded boxes will no longer get stuck on the ground when opened outside of a backpack
Issue was fixed with the Mouseholes so they can be axed to deed form.
Guards will not be aggressive to newly tamed pets in town nor will newly tamed pets be ignored by mobs
Yonns will now accept Mininova Wands, Jaana’s Hangover Cure, Pink Champagne and the 300th Anniversary Coins
Yonns will no longer accept House Decoration Tools
Jeremy Dalberg
15 Jul 2008 16:52:14
All shards will be published with the following during their next regular maintenance:
Archery Buttes should now be useable when placed
Blue players are no longer able to heal faction members in Felucca
Event Quest items such as Bloodied Parchment, Soggy Parchment and the Note from Casca are now blessed so players can not lose them
Melissa’s Cloak can no longer be used as Powder of Fortification
Corroded boxes will no longer get stuck on the ground when opened outside of a backpack
Issue was fixed with the Mouseholes so they can be axed to deed form.
Guards will not be aggressive to newly tamed pets in town nor will newly tamed pets be ignored by mobs
Yonns will now accept Mininova Wands, Jaana’s Hangover Cure, Pink Champagne and the 300th Anniversary Coins
Yonns will no longer accept House Decoration Tools
Friday, July 18, 2008
Test Center Has Been Updated
Test Center Has Been Updated
Jeremy Dalberg
15 Jul 2008 16:04:04
TC1 has been updated with the following:
Archery Buttes should now be useable when placed
Blue players are no longer able to heal faction members in Felucca
Event Quest items such as Bloodied Parchment, Soggy Parchment and the Note from Casca are now blessed so players can not lose them
Melissa’s Cloak can no longer be used as Powder of Fortification
Corroded boxes will no longer get stuck on the ground when opened outside of a backpack
Issue was fixed with the Mouseholes so they can be axed to deed form.
Guards will not be aggressive to newly tamed pets in town nor will newly tamed pets be ignored by mobs
Yonns will now accept Mininova Wands, Jaana’s Hangover Cure, Pink Champagne and the 300th Anniversary Coins
Yonns will no longer accept House Decoration Tools
Jeremy Dalberg
15 Jul 2008 16:04:04
TC1 has been updated with the following:
Archery Buttes should now be useable when placed
Blue players are no longer able to heal faction members in Felucca
Event Quest items such as Bloodied Parchment, Soggy Parchment and the Note from Casca are now blessed so players can not lose them
Melissa’s Cloak can no longer be used as Powder of Fortification
Corroded boxes will no longer get stuck on the ground when opened outside of a backpack
Issue was fixed with the Mouseholes so they can be axed to deed form.
Guards will not be aggressive to newly tamed pets in town nor will newly tamed pets be ignored by mobs
Yonns will now accept Mininova Wands, Jaana’s Hangover Cure, Pink Champagne and the 300th Anniversary Coins
Yonns will no longer accept House Decoration Tools
Tuesday, July 15, 2008
A Note On Mouse Holes
A Note On Mouse Holes
Jeremy Dalberg
14 Jul 2008
17:28:59
If you place a mouse hole on top of another mouse hole, the void thus created shatters the stability of the local reality metaframework and the holes will be removed to an orthagonal dimension.In other words, don't stack two mouse holes on top of one another or they will go poof!
Jeremy Dalberg
14 Jul 2008
17:28:59
If you place a mouse hole on top of another mouse hole, the void thus created shatters the stability of the local reality metaframework and the holes will be removed to an orthagonal dimension.In other words, don't stack two mouse holes on top of one another or they will go poof!
Subscribe to:
Posts (Atom)